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Sub-surface scattering with CDRF

Introduction In this paper, Kubo, Dobashi and Morishima present a compelling case for using a curvature dependent reflectance function (CRDF) to simulate sub-surface scattering. The basic idea is that smaller objects with higher curvature exhibit more noticeable sub-surface scattering than flatter ones. Using photon mapping with spheres, the authors found a reasonable relationship between the […]

Posted on 2010/08/25 in rendering | Tagged cdrf, sub-surface scattering | 6 Comments

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