DominicHamon.com

Life is like a grapefruit

Tactics and strategy

The function of tactics and strategies in role-playing games is one of those areas that offers a prime opportunity to show something about your character, but that is often overlooked. With the recent release of the Player Strategy Guide for Dungeons & Dragons 4th Edition, I thought it apt to write about my thoughts on […]

Posted on 2010/06/09 in at the table, character development | Tagged Character, character development, combat, D&D, Player | 1 Comment

Character development

Whether you’re writing a novel or playing a role-playing game, there comes a time when you have to develop a character. There are a number of ways you can approach this and this series of articles will explore some of those. I’ll start with the character development that I’ve dealt with the most: Developing a […]

Posted on 2009/04/02 in character development | Tagged Character, character development, dnd, role-playing | 1 Comment

Player vs Character

The separation between player and character is at the core of the role-playing experience which is what separates DnD, MUDs and MMOs from other multiplayer games. By definition, when you’re playing a role it’s assumed that the role is not that of “person playing a role-playing game”. Aside from the physical and sociological differences between […]

Posted on 2009/03/10 in at the table, character development | Tagged Character, D&D, MMO, MUD, Player, role-playing | Leave a comment

Recent Posts

Archives

Search

Search

Copyright © Dominic Hamon 2021. WordPress theme by Ryan Hellyer.